Eodyne is specialized in real-time interactive systems and technologies for virtual and augmented reality, ambient and wearable sensors, robotics, machine perception, cognitive processes, and user experience. Areas of application include neurorehabilitation, research tools in neuroscience and humanities, cultural heritage and human-robot interaction. The Eodyne team has expertise in developing, commercializing and validating technologies in different domains linked to the long research track record of the SPECS-lab.com research.
Eodyne’s flagship product is the Rehabilitation Gaming System (RGS), a science-based neuro-rehabilitation solution for the integrated treatment of deficits resulting from brain damage. RGS has been validated in a large number of clinical studies and is used daily in over 60 rehabilitation centers and hospitals for the neurorehabilitation of neurological patients from stroke and multiple sclerosis to cerebral palsy and Alzheimer disease.
To date, RGS has delivered 50000 therapy sessions at minimal cost and with maximal impact relative to any other intervention available.
Eodyne's goal is to distribute RGS world-wide to accelerate functional recovery of people that have suffered brain damage and help them to maintain their autonomy and increase their quality of life.
EODYNE SYSTEMS SL offers you products from these product groups:
- Design, R&D (220)
- IT (142)
- Measurement, Testing, Validation (156)
- Services (222)